Schockiertes Erwachen
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Schockiertes Erwachen {W}

Jolted Awake

Hexerei Common

Modern Horizons 3 #33, 2024

Bestimme bis zu eine Artefakt- oder Kreaturenkarte deiner Wahl in deinem Friedhof. Du erhältst {E}{E} (zwei Energiemarken). Dann kannst du {E} in Höhe des Manabetrags jener Karte bezahlen. Falls du dies tust, bringe sie aus deinem Friedhof ins Spiel zurück. Umwandlung {2} ({2}, wirf diese Karte ab: Ziehe eine Karte.)

Aktueller Regeltext (englisch)

Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Cycling

Illustration: Steven Russell Black. Platz 6.566 der meistgespielten Commander-Karten. Salzwert 0,24, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Regelklarstellungen (10)
  • 07.06.2024Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • 07.06.2024Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
  • 07.06.2024Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • 07.06.2024Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • 07.06.2024Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • 07.06.2024Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • 07.06.2024If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • 07.06.2024If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • 07.06.2024{E} is the energy symbol. It represents one energy counter.
  • 07.06.2024If a card in your graveyard has {X} in its mana cost, X is 0 when determining its mana value.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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