König der Eidbrecher
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König der Eidbrecher {2}{W}{B}

King of the Oathbreakers

Legendäre Kreatur — Geist, Adliger Rare

The Lord of the Rings: Tales of Middle-earth #211, 2023

3/3

Fliegend Immer wenn der König der Eidbrecher oder ein anderer Geist, den du kontrollierst, das Ziel eines Zauberspruchs wird, destabilisiert er sich. (Behandle ihn und alles, was an ihn angelegt ist, bis zu deinem nächsten Zug, als würde es nicht existieren.) Immer wenn der König der Eidbrecher oder ein anderer Geist, den du kontrollierst, sich stabilisiert, erzeuge einen getappten 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit.

Aktueller Regeltext (englisch)

Flying Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

Flying

Illustration: Tatiana Veryayskaya. Platz 12.161 der meistgespielten Commander-Karten. Salzwert 0,56, etwas salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Spirit Spielstein, Token Creature — Spirit
Regelklarstellungen (10)
  • 16.06.2023Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • 16.06.2023A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
  • 16.06.2023If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
  • 16.06.2023If King of the Oathbreakers phases in at the same time as one or more other Spirits you control, King of the Oathbreakers's last ability will trigger for each of them.
  • 16.06.2023Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • 16.06.2023An attacking or blocking creature that phases out is removed from combat.
  • 16.06.2023Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • 16.06.2023As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
  • 16.06.2023Choices made for permanents as they entered the battlefield are remembered even after they phase in.
  • 16.06.2023Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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