Kruphix, Gott der Horizonte
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Kruphix, Gott der Horizonte {3}{G}{U}

Kruphix, God of Horizons

Legendäre Verzauberungskreatur — Gott Mythic

Journey into Nyx #152, 2014

4/7

Unzerstörbar Solange deine Hingabe zu Grün und Blau weniger als sieben beträgt, ist Kruphix keine Kreatur. Es gibt keine Obergrenze für die Anzahl an Karten, die du auf der Hand halten darfst. Falls unverbrauchtes Mana aus deinem Manavorrat entfernt würde, wird dieses Mana stattdessen farblos.

Aktueller Regeltext (englisch)

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Indestructible

Illustration: Daarken. Platz 4.893 der meistgespielten Commander-Karten. Salzwert 0,39, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (11)
  • 26.04.2014If unspent mana has any restrictions or riders associated with it (for example, if it was produced by Cavern of Souls), those restrictions or riders will remain associated with that mana when it becomes colorless.
  • 26.04.2014As long as Kruphix is on the battlefield, you'll keep unspent mana as steps and phases end (although it will become colorless). This means you can add mana and spend it during a future step, phase, or turn. Once Kruphix leaves the battlefield, you have until the end of the current step or phase to use the mana before it disappears.
  • 24.01.2020If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • 24.01.2020When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • 24.01.2020The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • 24.01.2020Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
  • 24.01.2020Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • 24.01.2020If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • 24.01.2020If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • 24.01.2020The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • 24.01.2020As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)