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Kraft der alten Sitten 

Might of the Old Ways
Spontanzauber Common
Innistrad: Midnight Hunt #189, 2021
Eine Kreatur deiner Wahl erhält +2/+2 bis zum Ende des Zuges. Hexenzirkel — Falls du dann drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst, ziehe eine Karte.
Aktueller Regeltext (englisch)
Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.
Aufgeladen mit der Macht ihres unterbrochenen Rituals schlugen die Morgenlicht-Hexen auf die Werwolf-Eindringlinge ein.
Illustration: Zezhou Chen. Platz 23.926 der meistgespielten Commander-Karten. Salzwert 0,12, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Legal
- Modern
- Legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
Regelklarstellungen (4)
- 24.09.2021For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
- 24.09.2021The effects of Might of the Old Ways happen in the listed order, so the +2/+2 bonus happens before you check the powers of creatures you control. For example, if you control two 2/2 creatures and a 5/5 creatures, choosing one of the 2/2 creatures as the target will allow you to draw a card. Conversely, if you control a 1/1 creature, a 3/3 creature, and a 5/5 creature, targeting either of the two smaller creatures will not allow you to draw a card.
- 24.09.2021Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
- 24.09.2021A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.