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Nazar, der samtige Biss 

Nazar, the Velvet Fang
Legendäre Kreatur — Vampir, Hexenmeister Uncommon
Foundations Jumpstart #43, 2024
3/3
Bedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.) Immer wenn du Lebenspunkte dazuerhältst, lege eine Schmausmarke auf Nazar. Immer wenn Nazar angreift, kannst du drei Schmausmarken von ihm entfernen. Falls du dies tust, ziehst du drei Karten und verlierst 3 Lebenspunkte.
Aktueller Regeltext (englisch)
Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a feeding counter on Nazar. Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
Illustration: KiKi. Platz 16.660 der meistgespielten Commander-Karten. Salzwert 0,10, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Regelklarstellungen (5)
- 08.11.2024If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Nazar's second ability triggers only once.
- 08.11.2024Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Nazar's second ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- 08.11.2024In a Two-Headed Giant game, life gained by your teammate won't cause Nazar's second ability to trigger, even though it caused your team's life total to increase.
- 08.11.2024Nazar's second ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
- 08.11.2024If Nazar isn't on the battlefield as its last ability resolves, you can't remove three feeding counters from it, even if it had three or more feeding counters on it before it left the battlefield. You won't draw cards or lose life.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.