Erhebung der Marn-Horde
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Erhebung der Marn-Horde {2}{B}

Rise of the Dread Marn

Spontanzauber Rare

Kaldheim #107, 2021

Erzeuge X 2/2 schwarze Zombie-Berserker-Kreaturenspielsteine, wobei X gleich der Anzahl an Nichtspielsteinkreaturen ist, die in diesem Zug gestorben sind. Vorherbestimmung {B} (Während deines Zuges kannst du {2} bezahlen und diese Karte aus deiner Hand verdeckt ins Exil schicken. Wirke sie in einem späteren Zug für ihre Vorherbestimmungskosten.)

Aktueller Regeltext (englisch)

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Foretell

Illustration: Titus Lunter. Platz 5.774 der meistgespielten Commander-Karten.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Zombie Berserker Spielstein, Token Creature — Zombie Berserker
Regelklarstellungen (5)
  • 05.02.2021The number of nontoken creatures that died that turn is counted as Rise of the Dread Marn is resolving. In other words, nontoken creatures that die in response to Rise of the Dread Marn will count.
  • 05.02.2021If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • 05.02.2021Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • 05.02.2021Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • 05.02.2021It doesn’t matter if the cards that represented those creatures are still in the graveyard as Rise of the Dread Marn resolves. They’ll still count as long as they died that turn.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)