Zeit des Sammelns
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Zeit des Sammelns {4}{G}{G}

Season of Gathering

Hexerei Mythic

Bloomburrow #192, 2024

Bestimme Modi für bis zu fünf {P}. Du kannst denselben Modus mehr als einmal bestimmen. {P} — Lege eine +1/+1-Marke auf eine Kreatur, die du kontrollierst. Sie erhält Wachsamkeit und verursacht Trampelschaden bis zum Ende des Zuges. {P}{P} — Bestimme Artefakt oder Verzauberung. Zerstöre alle Permanente des bestimmten Typs. {P}{P}{P} — Ziehe so viele Karten, wie die höchste Stärke unter den Kreaturen, die du kontrollierst, beträgt.

Aktueller Regeltext (englisch)

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Illustration: A. M. Sartor. Platz 1.781 der meistgespielten Commander-Karten. Salzwert 0,31, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (9)
  • 26.07.2024The pawprint symbol does not represent a cost, mana, counters, or any kind of persistent resource. You can't "save up" pawprint symbols from one Season spell to use on a future one, mostly because there isn't anything concrete to save up. They're just pawprints.
  • 26.07.2024If a Season is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
  • 26.07.2024Choices made for the first and second modes of Season of Gathering aren't made until the spell is resolving.
  • 26.07.2024If all targets for the chosen modes become illegal before the Season resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • 26.07.2024You don't have to choose modes that add up to exactly five pawprints. For example, you could choose the two pawprint mode twice and leave it at that. You could even choose no modes at all. You probably shouldn't, but you could.
  • 26.07.2024No matter which combination of modes you choose, you always follow the instructions of a Season in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
  • 26.07.2024You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
  • 26.07.2024No player can cast spells or activate abilities in between the modes of a resolving spell.
  • 26.07.2024If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)