Schamane der alten Gebräuche
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Schamane der alten Gebräuche {2}{G}

Shaman of Forgotten Ways

Kreatur — Mensch, Schamane Mythic

Dragons of Tarkir #204, 2015

2/3

{T}: Erhöhe deinen Manavorrat um zwei Mana in einer beliebigen Kombination von Farben. Verwende dieses Mana nur, um Kreaturenzauber zu wirken. Gewaltig — {9}{G}{G}, {T}: Der Lebenspunktestand jedes Spielers ist gleich der Anzahl an Kreaturen, die er kontrolliert. Aktiviere diese Fähigkeit nur, falls die Kreaturen, die du kontrollierst, eine Gesamtstärke von 8 oder mehr haben.

Aktueller Regeltext (englisch)

{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells. Formidable — {9}{G}{G}, {T}: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Formidable

Illustration: Tyler Jacobson. Platz 6.631 der meistgespielten Commander-Karten. Salzwert 0,42, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (8)
  • 25.02.2015If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • 25.02.2015For a player’s life total to become a specific number, the player gains or loses the appropriate amount of life. For example, if a player’s life total is 12 and that player controls three creatures as the ability resolves, they will lose 9 life. Other effects that interact with life gain or loss will interact with this effect accordingly.
  • 25.02.2015The mana produced by Shaman of Forgotten Ways can be used to cast face-down creature spells with morph or megamorph.
  • 25.02.2015Count the number of creatures each player controls when the last ability resolves to determine what number each player’s life total will become.
  • 25.02.2015Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • 25.02.2015Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.
  • 25.02.2015The first ability of Shaman of Forgotten Ways is a mana ability. It doesn’t use the stack and can’t be responded to.
  • 25.02.2015If a player controls no creatures as the last ability resolves, their life total will become 0, causing that player to lose the game. If all players’ life totals become 0 this way, the game will be a draw.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

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