Silas Renn, Meistersucher
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Silas Renn, Meistersucher {1}{U}{B}

Silas Renn, Seeker Adept

Legendäre Artefaktkreatur — Mensch Mythic

The Brothers' War Commander #129, 2022

2/2Retro-Rahmen

Todesberührung Immer wenn Silas Renn, Meistersucher, einem Spieler Kampfschaden zufügt, bestimme eine Artefaktkarte deiner Wahl in deinem Friedhof. Du kannst die Karte in diesem Zug wirken. Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.)

Aktueller Regeltext (englisch)

Deathtouch Whenever Silas Renn deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn. Partner (You can have two commanders if both have partner.)

PartnerDeathtouch

Illustration: Joseph Meehan. Platz 12.324 der meistgespielten Commander-Karten. Salzwert 0,35, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 33)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (13)
  • 10.11.2020Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • 10.11.2020If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • 10.11.2020An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • 10.11.2020An effect that instructs you to "cast" a card doesn't allow you to play lands.
  • 10.11.2020You may cast that card this turn even if Silas Renn leaves the battlefield.
  • 10.11.2020To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • 10.11.2020You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • 10.11.2020Silas Renn doesn't change when you can cast the target artifact card. For example, if you target an artifact card without flash, you can cast it only during your main phase when the stack is empty.
  • 10.11.2020If you don't cast the card, it remains in your graveyard.
  • 10.11.2020Casting the card causes it to leave your graveyard and become a new object. You can't cast it multiple times.
  • 10.11.2020Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • 10.11.2020If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • 10.11.2020You pay the costs for the target artifact card if you cast it. You may pay alternative costs rather than the card's mana cost.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (4)