Uchbenbak, das Große Malheur
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Uchbenbak, das Große Malheur {3}{U}{B}

Uchbenbak, the Great Mistake

Legendäre Kreatur — Skelett, Schrecken Uncommon

The Lost Caverns of Ixalan #242, 2023

6/4

Wachsamkeit, Bedrohlich Abstieg 8 — {4}{U}{B}: Bringe Uchbenbak, das Große Malheur, aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück. Aktiviere diese Fähigkeit nur, falls dein Friedhof acht oder mehr Permanent-Karten enthält, und nur wie eine Hexerei. (Falls eine Kreatur mit Endgültigkeitsmarke sterben würde, schicke sie stattdessen ins Exil.)

Aktueller Regeltext (englisch)

Vigilance, menace Descend 8 — {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

VigilanceDescendMenace

Illustration: Steven Belledin. Platz 17.069 der meistgespielten Commander-Karten. Salzwert 0,22, kaum salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal
Regelklarstellungen (6)
  • 10.11.2023Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
  • 10.11.2023Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
  • 10.11.2023Multiple finality counters on a single permanent are redundant.
  • 10.11.2023Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
  • 10.11.2023Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
  • 10.11.2023Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)