Ultimecia, Time Sorceress // Ultimecia, Omnipotent
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Ultimecia, Time Sorceress // Ultimecia, Omnipotent {3}{U}{B}

Legendary Creature — Human Warlock // Legendary Creature — Nightmare Warlock Uncommon

Final Fantasy #247, 2025

4/5

Immer wenn Artemisia ins Spiel kommt oder angreift, wende Überwachen 2 an. (Schaue dir die obersten zwei Karten deiner Bibliothek an und lege dann eine beliebige Anzahl davon auf deinen Friedhof und den Rest in beliebiger Reihenfolge oben auf deine Bibliothek.) Zu Beginn deines Endsegments kannst du {4}{U}{U}{B}{B} bezahlen und acht Karten aus deinem Friedhof ins Exil schicken. Falls du dies tust, transformiere Artemisia. — Bedrohlich (Diese Kreatur kann nicht geblockt werden, außer von zwei oder mehr Kreaturen.) Zeitkomprimierung — Wenn diese Kreatur in Artemisia, die Allmächtige, transformiert, erhältst du nach diesem Zug einen zusätzlichen Zug.

Aktueller Regeltext (englisch)

Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay {4}{U}{U}{B}{B} and exile eight cards from your graveyard. If you do, transform Ultimecia. — Menace (This creature can't be blocked except by two or more creatures.) Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.

„Die Zeit wartet nicht. Man hält sie fest, und doch zerrinnt sie."

SurveilTransformMenaceTime Compression

Illustration: Mikio Masuda. Platz 11.034 der meistgespielten Commander-Karten. Salzwert 0,56, etwas salzig.

Legalität

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 85)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (8)
  • 06.06.2025In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.
  • 06.06.2025The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
  • 06.06.2025Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
  • 06.06.2025A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
  • 06.06.2025If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.
  • 06.06.2025A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
  • 06.06.2025The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
  • 06.06.2025Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (2)