Rachsüchtiger Archon
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Rachsüchtiger Archon {4}{W}{W}{W}

Vengeful Archon

Kreatur — Archon Rare

Magic 2011 #37, 2010

7/7

Fliegend {X}: Verhindere die nächsten X Schadenspunkte, die dir in diesem Zug zugefügt würden. Falls auf diese Weise Schaden verhindert wurde, fügt der Rachsüchtige Archon einem Spieler deiner Wahl so viele Schadenspunkte zu.

Aktueller Regeltext (englisch)

Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, this creature deals that much damage to target player or planeswalker.

Flying

Illustration: Greg Staples. Platz 25.910 der meistgespielten Commander-Karten. Salzwert 0,31, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Nicht legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (10)
  • 15.08.2010The effect of Vengeful Archon’s ability is not a redirection effect. If it prevents damage, Vengeful Archon (not the source of that damage) deals damage to the targeted player as part of that prevention effect. Vengeful Archon is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.
  • 15.08.2010If Vengeful Archon’s ability prevents damage, Vengeful Archon deals its damage immediately afterward as part of that same prevention effect. This happens before state-based actions are checked, and before any player can cast spells or activate abilities. If a spell or ability would have caused that damage to be dealt, this happens before that spell or ability resumes its resolution.
  • 15.08.2010If you would be dealt combat damage by multiple attacking creatures, you choose which of that damage to prevent. For example, if X is 3 and you’d be dealt combat damage by a 1/3 Scroll Thief and a 3/5 Siege Mastodon, you might choose to prevent 1 damage from the Scroll Thief and 2 damage from the Siege Mastodon. You don’t decide until the point at which the creatures would deal their damage.
  • 15.08.2010The only target of Vengeful Archon’s ability is the player it may deal damage to. You choose that target as you activate the ability, not at the time it prevents damage.
  • 15.08.2010Whether the targeted player is still a legal target is no longer checked after Vengeful Archon’s ability resolves. For example, if a player targeted by Vengeful Archon’s ability puts Leyline of Sanctity (which says “You can’t be the target of spells or abilities your opponents control”) onto the battlefield after the ability resolves but before it prevents damage, the ability will still prevent damage and still deal damage to that player. If Vengeful Archon can’t deal damage to the targeted player (because the player is no longer in the game in a multiplayer game, for example), it will still prevent damage. It just won’t deal any damage itself.
  • 15.08.2010If the amount of damage that would be dealt to you is in excess of the amount of damage that Vengeful Archon’s ability would prevent, that source deals its excess damage to you at the same time that the rest of it is prevented. Then Vengeful Archon deals its damage.
  • 15.08.2010If Vengeful Archon’s ability doesn’t prevent any damage (perhaps because a different prevention effect is applied to the damage that would be dealt to you, or because the damage is unpreventable), Vengeful Archon won’t deal any damage itself.
  • 15.08.2010Vengeful Archon’s ability doesn’t have you choose a source of damage. It will apply to the next X damage you would be dealt that turn, regardless of where that damage comes from. It doesn’t matter whether the damage would all be dealt at the same time. For example, if X is 4 and you’d be dealt 3 damage by Lightning Bolt, that 3 damage is prevented and Vengeful Archon deals 3 damage to the targeted player. The prevention effect will still apply to the next 1 damage you’d be dealt that turn.
  • 15.08.2010If multiple effects modify how damage will be dealt, the player who would be dealt damage chooses the order to apply the effects. For example, say you’ve activated Vengeful Archon’s ability with X = 3 targeting Player A, and you’ve activated Vengeful Archon’s ability with X = 1 targeting Player B. You’re dealt 2 damage. You can apply the first prevention effect (dealing 2 damage to Player A), or you can apply the second prevention effect (dealing 1 damage to Player B) followed by the first prevention effect (dealing 1 damage to Player A). The unused portions of the prevention effects remain.
  • 15.08.2010If the targeted player is an illegal target by the time the ability resolves, the entire ability doesn’t resolve. No damage will be prevented.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (1)