Erwecken der Trolle
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Erwecken der Trolle {4}{R}{G}

Waking the Trolls

Verzauberung — Sage Rare

Kaldheim #234, 2021

(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I — Zerstöre ein Land deiner Wahl. II — Bringe eine Länderkarte deiner Wahl aus einem Friedhof unter deiner Kontrolle ins Spiel. III — Bestimme einen Gegner deiner Wahl. Falls er weniger Länder kontrolliert als du, erzeuge so viele 4/4 grüne Troll-Krieger-Kreaturenspielsteine, die Trampelschaden verursachen, wie die Differenz beträgt.

Aktueller Regeltext (englisch)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Illustration: Daniel Ljunggren. Platz 15.032 der meistgespielten Commander-Karten. Salzwert 0,37, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Spielsteine und zugehörige Karten

  • Troll Warrior Spielstein, Token Creature — Troll Warrior
Regelklarstellungen (7)
  • 05.02.2021Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • 05.02.2021Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • 05.02.2021If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • 05.02.2021A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • 05.02.2021As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • 05.02.2021Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • 05.02.2021Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)