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Mauer der gestohlenen Identität 

Wall of Stolen Identity
Kreatur — Gestaltwandler, Mauer Rare
Commander 2019 #13, 2019
0/0
Du kannst die Mauer der gestohlenen Identität als Kopie einer beliebigen Kreatur im Spiel ins Spiel kommen lassen, außer dass sie zusätzlich zu ihren anderen Typen eine Mauer ist und Verteidiger hat. Wenn du dies tust, tappe die kopierte Kreatur. Sie enttappt nicht während des Enttappsegments ihres Beherrschers, solange du die Mauer der gestohlenen Identität kontrollierst.
Aktueller Regeltext (englisch)
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Illustration: Jason Felix. Platz 6.033 der meistgespielten Commander-Karten. Salzwert 0,29, kaum salzig.
Legalität
- Standard
- Nicht legal
- Pioneer
- Nicht legal
- Modern
- Nicht legal
- Legacy
- Legal
- Vintage
- Legal
- Pauper
- Nicht legal
- Commander
- Legal
Kombos
-
Mauer der gestohlenen Identität + Sharuum, Sphinx-Hegemon
∞ Kreatur kommt ins Spiel∞ Kreatur verlässt das Spielfeld So funktioniert es
-
Mauer der gestohlenen Identität + Alarmwache + Adarkarwalküre
∞ Mana deiner Kreaturen∞ Enttappen von Kreaturen∞ Todesauslöser∞ Kreatur kommt ins Spiel So funktioniert es
Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.
Regelklarstellungen (11)
- 23.08.2019If Wall of Stolen Identity copies a creature that’s normally not a creature (such as Mutavault), the copied permanent will be tapped and will remain tapped even when it’s no longer a creature for as long as you control Wall of Stolen Identity.
- 23.08.2019If the copied creature has
in its mana cost, X is considered to be 0.
- 23.08.2019Any enters-the-battlefield abilities of the copied creature will trigger when Wall of Stolen Identity enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work.
- 23.08.2019If Wall of Stolen Identity somehow enters the battlefield at the same time as another creature, it can’t become a copy of that creature. You may choose only a creature that’s already on the battlefield.
- 23.08.2019If the chosen creature is a token, Wall of Stolen Identity copies the original characteristics of that token as stated by the effect that created the token. Wall of Stolen Identity doesn’t become a token in this case.
- 23.08.2019Once Wall of Stolen Identity has entered the battlefield and stolen a creature’s identity, players can take actions before the creature is tapped.
- 23.08.2019If Wall of Stolen Identity leaves the battlefield before its triggered ability has resolved, the copied creature will be tapped, but it will untap as normal.
- 23.08.2019Wall of Stolen Identity can copy a tapped creature. That creature just remains tapped and doesn’t untap during its controller’s next untap step for as long as you control Wall of Stolen Identity.
- 23.08.2019If another player gains control of Wall of Stolen Identity, its effect keeping the creature tapped expires. It won’t keep the creature from untapping anymore, even if you later regain control of Wall of Stolen Identity.
- 23.08.2019Wall of Stolen Identity copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
- 23.08.2019If the chosen creature is copying something else (for example, if the chosen creature is another Wall of Stolen Identity), then Wall of Stolen Identity enters the battlefield as whatever the chosen creature copied.
Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.