Klasse der Magier
Normal
Preis nur für Mitglieder
Foil
Preis nur für Mitglieder

Preise, Preisverlauf und die Werte von Cardmarket siehst du mit einem kostenlosen Konto. Dazu legst du die Karte in deine Sammlung, auf die Wunschliste oder ins Deck.

Klasse der Magier {U}

Wizard Class

Verzauberung — Klasse Uncommon

Adventures in the Forgotten Realms #81, 2021

(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Du hast keine maximale Handkartenzahl. {2}{U}: Stufe 2 //Level_2// Wenn diese Klasse Stufe 2 erreicht, ziehe zwei Karten. {4}{U}: Stufe 3 //Level_3// Immer wenn du eine Karte ziehst, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst.

Aktueller Regeltext (englisch)

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Illustration: Marta Nael. Platz 639 der meistgespielten Commander-Karten. Salzwert 0,18, kaum salzig.

Legalität

Standard
Nicht legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Nicht legal
Commander
Legal

Kombos (die beliebtesten 6 von 132)

Kombos von Commander Spellbook, dort stehen alle mit Ablauf und Voraussetzungen.

Regelklarstellungen (7)
  • 23.07.2021Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • 23.07.2021You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • 23.07.2021Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
  • 23.07.2021You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
  • 23.07.2021Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • 23.07.2021Gaining a level won't remove abilities that a Class had at a previous level.
  • 23.07.2021Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Offizielle Klarstellungen von Wizards of the Coast, nur auf Englisch.

Drucke (3)